Author(s) ：Christian Nunes da Silva
This article aims to analyze and discuss the use of digital interactive games, such as learning tools to be used by educators in the classroom, as a resource for geography teaching-learning process in the early grades. This discussion arose from the analysis by geography course graduation students of the Federal University of Pará (UFPA), in the years 2013 and 2014, at which this tool has gained recognition of its potential by students. In this sense, the objective is a brief discussion, based on the analysis of some selected examples on how these digital games can become fundamental importance of resources for teaching Geography and how these should be used and applied in the classroom by educators in a critical way, which will allow students to have adequate learning about the geographic space.
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